Deadhead Haul
- Made as a submission for Scream Jam 2024
Controls
Look around with the mouse/right thumbstick
Steer with a/d or the left thumb stick
Advance dialogue or make decisions with tab or Xbox A
Make decisions with space or Xbox B
Credits
Helen Bride - 3D Modeling
helen-dinh.artstation.com hdinh3d.itch.io
Brittnie Gallegos - 3D Modeling
Harrison Gardner - 3D Modeling, Audio
Cole - Writing
Thomas Stucky - Programmer
astrostucky.com https://starrynitegames.itch.io/ https://mastodon.gamedev.place/@starry https://github.com/AstroStucky
Other Contributions
Kenney button prompts
https://kenney.itch.io/kenney-game-assets
Silhouette traces
https://www.vexels.com/png-svg/preview/146428/man-sitting-silhouette
Textures
https://screamingbrainstudios.itch.io/photorealistic-texture-pack
https://craigsnedeker.itch.io/classic64-asset-library
https://opengameart.org/content/the-moon-no-background
https://opengameart.org/content/space-background-6
https://m.youtube.com/@TheAbaddonArchives
Font
https://www.dafont.com/vcr-osd-mono.font
Updated | 11 days ago |
Published | 13 days ago |
Status | Released |
Platforms | HTML5 |
Authors | clickonbritt, Starry, Helen Bride |
Made with | Godot |
Tags | Driving, Horror, Mystery, Narrative, PSX (PlayStation) |
Comments
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Really nice game, I really like the concept 1 question and 1 bug (I think).
The bug that is hapening for me is that the game doesn't capture my mouse when i play it on the browser.
And the question is, do you plan on taking this concept and expanding on it ?
Hello! Thanks for playing and delivering a bug report. We are aware of the mouse not being capture, and plan to remedy it if we can.
We do plan on expanding on the game. We hugely overscoped for the jam, and actually much of our team's work did not make it into the final submission, so we intend to release a fully realized version when it's done.